ChensGradiusMod
Chen.GradiusMod.Drones
BodyRotation Class
A component that allows the model to be rotated along the Z-axis.
May be useful to certain custom drones and some behavioral effects.
public class BodyRotation
Inheritance UnityEngine.MonoBehaviour 🡒 BodyRotation
Fields | Â |
---|---|
accelerate | A flag to toggle if the model should accelerate in rotating. |
acceleration | The rate at which the rotation speed will accelerate. |
maxRotationSpeed | The maximum rotation speed that the model can achieve. |
rotationDirection | The direction of the rotation. This should only be 1, 0 or -1. Anything less or greater will cause faster rotation. 0 will not let it rotate. |
rotationSpeed | The constant base speed of which the object will rotate around the Z-axis. |