ChensGradiusMod
Chen.GradiusMod.Drones
SineFlicker Class
An abstract component that needs to be implemented.
It allows the Light component to flicker in a sine math function pattern.
public abstract class SineFlicker
Inheritance UnityEngine.MonoBehaviour 🡒 SineFlicker
| Properties | Â |
|---|---|
| amplitude | The maximum and minimum value of the light’s range. |
| baseValue | The offset from the base range of the light. |
| frequency | Determines how fast the light flickers. |