ChensGradiusMod
Chen.GradiusMod.Drones.DroneDeathState
DroneDeathState.OnImpactServer(Vector3) Method
Overridden method from the original state so that it would instead spawn the specified interactable’s spawn card.
There is no need to override this unless special behavior is needed.
public override void OnImpactServer(Vector3 contactPoint);
Parameters
contactPoint
UnityEngine.Vector3
The point where the interactable spawns