ChensGradiusMod
Chen.GradiusMod.Artifacts.Machines.Machines
Machines.AddEnemyDroneType(GameObject, int) Method
Adds a drone to the spawn pool for the enemies.
public bool AddEnemyDroneType(GameObject masterObject, int spawnWeight);
Parameters
masterObject UnityEngine.GameObject
CharacterMaster GameObject of the drone.
spawnWeight System.Int32
Spawn Weight of the drone.
Returns
System.Boolean
True if the drone is added to the pool. False if it is already in the pool, or it was not added.