ChensGradiusMod
Chen.GradiusMod.Artifacts.Machines.Machines
Machines.AssignEnemyDroneAsGrounded(string) Method
Assigns a drone as grounded. This will be used to determine if the drone should be repositioned to the ground to avoid floating stationary drones.
public bool AssignEnemyDroneAsGrounded(string bodyName);
Parameters
bodyName System.String
CharacterBody name of the drone.
Returns
System.Boolean
True if the drone name is assigned. False if the name already exists.