ChensGradiusMod
Chen.GradiusMod.Extensions
Extensions.MuzzleEffect(GameObject, GameObject, bool) Method
Method that provides an easy way of displaying effect prefabs for muzzle effects.
Mainly used for Options and Option Seeds.
public static void MuzzleEffect(this GameObject catalyst, GameObject effectPrefab, bool transmit);
Parameters
catalyst UnityEngine.GameObject
The Game Object of the user
effectPrefab UnityEngine.GameObject
Effect prefab to display
transmit System.Boolean
Determines whether the effect should be networked